Privacy Policy

Block Blast 2: Puzzle Game
Android package: com.blockblast.blockpuzzle
Platforms: Android and iOS
Developer: PixelRush Games
Effective date: August 21, 2026
Last updated: August 21, 2026

This Privacy Policy describes how PixelRush Games (“we”, “us”, or “our”) collects, uses, stores, shares, and protects information in connection with the mobile game Block Blast 2: Puzzle Game (the “App”). It applies to anyone who downloads, installs, or plays the App.

By using the App, you acknowledge this Policy. If you do not agree, please uninstall the App and do not use it.

Contact: ask.androtips@gmail.com

Table of contents

  1. Who we are and what the App does
  2. Quick summary
  3. Information we do not collect
  4. Information we process
  5. Google Play Data Safety overview
  6. Device permissions
  7. How we use information
  8. Legal bases (EEA/UK)
  9. Advertising
  10. Third-party services
  11. Sharing, sale, and “do not sell”
  12. Retention and deletion
  13. Security
  14. Children’s privacy
  15. Your rights
  16. California (CCPA/CPRA) notice
  17. International transfers
  18. Automated features
  19. App stores and device backups
  20. Changes to this Policy
  21. Contact and complaints

1. Who we are and what the App does

Block Blast 2: Puzzle Game is a casual block-placement puzzle. Players drag polyomino pieces onto an 8×8 board, clear rows and columns, earn coins, use Undo and Shuffle boosters, play Classic / Levels / Time Attack modes, claim a daily reward, and view a local leaderboard.

You do not create an account to play. Gameplay can continue offline for core puzzle features. Some optional features (fonts, advertising, store updates) may use the internet.

PixelRush Games is the controller of personal data that we ourselves determine the purposes of. Advertising networks and platform providers (Apple, Google) are independent controllers of data they collect under their own policies.

2. Quick summary

3. Information we do not collect

The App does not ask for, and we do not intend to collect:

If you email us for support, you choose what to send (for example your device model and a description of a bug). We use that only to reply and to fix issues, then delete it when it is no longer needed.

4. Information we process

4.1 Gameplay data stored on your device

The App uses on-device storage (Android/iOS app preferences) so progress survives between sessions. This may include:

This save data is not uploaded to our servers. Uninstalling the App or clearing App data typically deletes it, unless the OS restores a device backup.

4.2 Technical and advertising data (when ads or network features run)

We do not collect this into our own database. Third parties may process:

4.3 Fonts and network requests

The App uses the Google Fonts library to render UI text. That library may download font files from Google’s servers. Those requests can include technical data such as IP address and user-agent, which Google processes under its own policy: https://policies.google.com/privacy.

4.4 Audio and haptics

Sound effects are bundled in the App and played locally. They are not voice recordings. Haptics use the device vibrator; no biometric “fingerprint” of your touch is stored by us.

5. Google Play Data Safety overview

The following is intended to help you (and store reviewers) understand Data Safety categories. Update this table if you add SDKs.

Data type Collected by us? Shared? Purpose Optional?
App activity (levels played, scores, boosters) — on device Stored locally only No App functionality Required to save progress
App info and performance (version, basic diagnostics via OS/store) Not collected by us May be processed by Google Play / Apple Store operations, crash reports if you opt in at OS level Platform-controlled
Device or other IDs (Advertising ID) Not stored by us Yes, with ad partners if ads are shown Advertising You can limit ad personalization in device settings
Approximate location (from IP, via ads/fonts) Not stored by us May be processed by Google / ad networks Ads, fraud prevention, serving fonts Occurs if those network requests are made
Personal info (name, email, payment) No No
Photos, contacts, files, health, financial info No No

Data is not encrypted in a custom cloud because we do not sync saves to our servers. On-device storage follows OS protections (app sandbox). Data is not used for independent account-based tracking by us.

6. Device permissions

Permission Why Required?
Vibrate (Android: VIBRATE) Haptic feedback on place, line clear, and combos No — turn off “Haptic Feedback” in Settings
Internet / network Optional ads, Google Fonts, and store updates. Debug builds also use internet for Flutter hot reload Not required to play the local puzzle once installed, except where ads or fonts need a connection
Advertising ID / tracking (OS-level) Personalized ads, if you allow it and ads are shown No — you can reset or limit the advertising ID

The App does not request camera, microphone, contacts, storage of your personal photos, or precise location.

7. How we use information

On-device save data is used to:

We do not use on-device save data to:

Support emails are used only to respond, diagnose bugs, and improve the App.

Where GDPR / UK GDPR applies, we rely on:

9. Advertising

The App is designed to show ads in these placements (when an ad SDK is connected in the shipped build):

Watching a rewarded ad is optional. You can play without watching rewarded ads; you may simply not receive that extra reward. Interstitials, if enabled, may appear at natural breaks.

9.1 What ad partners may collect

Ad SDKs (commonly Google AdMob / Google Mobile Ads, and any mediation partners we later add) may collect device identifiers, IP address, approximate location, device/app metadata, and ad interaction events. They may use this to:

Google’s policies: Privacy Policy and How Google uses information from sites or apps.

If we add another network (Unity Ads, AppLovin, Meta Audience Network, ironSource, etc.), we will name it here and in the store Data Safety form.

9.2 How to control ads

We do not currently provide an in-game “paid remove ads” product. If that changes, this Policy and the store listing will be updated.

10. Third-party services

Service Role Policy
Google Play / Android Distribution, updates, optional Play services, advertising ID Google Privacy Policy
Apple App Store / iOS Distribution, updates, ATT, optional diagnostics Apple Privacy Policy
Google Fonts UI typefaces Google Privacy Policy
Google AdMob / Google Mobile Ads (when enabled) Rewarded and interstitial ads Google Privacy Policy
Flutter / Flame engine App runtime; not a data collector operated by us Open-source frameworks

We do not currently include Firebase Analytics, Crashlytics, Facebook SDK, or similar product-analytics packages. If we add them, we will update this Policy, the Data Safety form, and (where required) consent prompts.

11. Sharing, sale, and “do not sell”

We do not sell personal information for money.

We may “share” or disclose data only as follows:

We do not share your on-device save file with other players. The leaderboard is not a live global server ranking.

12. Retention and deletion

Data Where Kept until
Scores, coins, levels, settings, streaks Your device You uninstall, clear App data, or the OS wipes the sandbox; or a backup restores it
Ad / font technical data Third-party systems According to that party’s retention schedule
Support emails you send us Our mailbox Typically up to 24 months, or sooner if you ask us to delete and we have no legal duty to keep them

How to delete on-device game data:

We cannot remotely wipe a device we do not control. If you want support emails deleted, write to ask.androtips@gmail.com from the same address you used to contact us.

13. Security

Local saves live in the App’s OS sandbox, which other apps cannot normally read. We do not transmit your save file to a game backend of ours.

No method of electronic storage is perfectly secure. Do not store secrets in the game. Rooted/jailbroken devices and malware can expose local files.

If we become aware of a security incident affecting personal data we hold (for example a compromised support inbox), we will take reasonable steps required by applicable law, which may include notifying you or regulators.

14. Children’s privacy

The App is a general-audience puzzle game. We do not knowingly collect personal information from children under 13 (or under 16 in some countries) in a way that would require parental consent under COPPA or similar laws, because we do not run player accounts or ask children for contact details in-game.

Parents and guardians can:

If we determine we have collected personal information from a child contrary to this Policy, we will delete it as soon as reasonably possible.

If you designate the App as made for children or include it in Designed for Families, you must also configure ads as child-directed / non-personalized in the ad SDK and update this section. Until then, treat the App as general audience and follow store age-rating rules.

15. Your rights

Depending on your country or state, you may have rights to access, correct, delete, restrict, or port personal data, to object to certain processing, and to withdraw consent.

Practical notes for this App:

We will not discriminate against you for exercising privacy rights. We may need to verify your request (for example matching the email address that contacted us). We may refuse requests that are unfounded, excessive, or that we cannot authenticate, as allowed by law.

EEA/UK users may also lodge a complaint with their local data protection authority. A list of EEA authorities is published by the European Data Protection Board.

16. California (CCPA/CPRA) notice

This notice is for California residents. In the last 12 months, depending on ads and fonts:

We do not sell personal information for money. Ad networks may engage in “sharing” for cross-context behavioral advertising. You can opt out of personalized ads using the device controls in Section 9. We do not have actual knowledge that we sell or share the personal information of consumers under 16 from in-App accounts, because we do not create such accounts.

To exercise CCPA rights (know, delete, correct), contact ask.androtips@gmail.com. You may use an authorized agent as permitted by law. We will respond within the time required by the CCPA.

17. International transfers

We do not operate a player-data server. Technical information from ads, fonts, or store downloads may be processed in other countries, including the United States. Those providers use contractual and legal transfer tools described in their policies (for example Standard Contractual Clauses).

18. Automated features

The App may locally count failed attempts on the current campaign level and make that level a bit easier. This happens only on your device, is not used to profile you for advertising, and has no legal or similarly significant effect. It is not “automated decision-making” of the kind that produces legal effects under GDPR Article 22.

Ad networks may use automated systems to choose which ad to show. That processing is governed by their policies.

19. App stores, backups, and other notices

20. Changes to this Policy

We may update this Policy when the App, laws, or our practices change (for example adding analytics, sign-in, or a new ad network). The “Last updated” date will change. Material changes may also be noted in the store listing or an in-App notice. Continued use after the effective date of a revision means you accept the updated Policy. If you do not agree, uninstall the App.

21. Contact and complaints

For privacy questions, data requests, or child-related deletion requests:

PixelRush Games
App: Block Blast 2: Puzzle Game
Package: com.blockblast.blockpuzzle
Email: ask.androtips@gmail.com

Please allow a reasonable time for a response (we aim for 30 days, or sooner if law requires). If you are in the EEA/UK and we cannot resolve your concern, you may contact your supervisory authority.

This document is a privacy notice for store listing and player transparency. It is not legal advice. Have a lawyer review it if you need a formal opinion for your company, country, or ad-SDK contract.